Difference between revisions of "Info custommessage"
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Johnny moe (talk | contribs) (Created page with "Allows several substrings to be concatenated together to form one message, attaches to messaging entities like game_text, point_worldhint, and point_zsmessage. == Keyvalues =...") |
Johnny moe (talk | contribs) |
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'''Target Messaging Entity''' <target_destination> | '''Target Messaging Entity''' <target_destination> | ||
The entity used to display the message can be a targetname of a class game_text, point_worldhint, or point_zsmessage. | : The entity used to display the message can be a targetname of a class game_text, point_worldhint, or point_zsmessage. | ||
'''Point_zsmessage Method''' <choices> | '''Point_zsmessage Method''' <choices> | ||
If using a point_zsmessage, select the method of displaying with this key. | : If using a point_zsmessage, select the method of displaying with this key. | ||
*0: Centered HUD Message | *0: Centered HUD Message | ||
*1: Corner Human HUD Message | *1: Corner Human HUD Message | ||
Line 15: | Line 15: | ||
'''String (01-06)''' <string> | '''String (01-06)''' <string> | ||
Parts of the full string, there can be up to 99 of these. | : Parts of the full string, there can be up to 99 of these. | ||
== Inputs == | == Inputs == | ||
'''input displaystrings''' <string> | '''input displaystrings''' <string> | ||
Concatenates and displays the full string using the attached entity. | : Concatenates and displays the full string using the attached entity. | ||
'''input setstring(01-06)''' <string> | '''input setstring(01-06)''' <string> | ||
Parts of the full string, there can be up to 99 of these. | : Parts of the full string, there can be up to 99 of these. | ||
== Outputs == | == Outputs == | ||
'''output displaystrings''' <string> | '''output displaystrings''' <string> | ||
Concatenates and displays the full string using the attached entity. | : Concatenates and displays the full string using the attached entity. | ||
'''output setstring(01-06)''' <string> | '''output setstring(01-06)''' <string> | ||
Parts of the full string, there can be up to 99 of these. | : Parts of the full string, there can be up to 99 of these. | ||
__NOEDITSECTION__ | __NOEDITSECTION__ |
Latest revision as of 20:39, 12 May 2019
Allows several substrings to be concatenated together to form one message, attaches to messaging entities like game_text, point_worldhint, and point_zsmessage.
Keyvalues
Target Messaging Entity <target_destination>
- The entity used to display the message can be a targetname of a class game_text, point_worldhint, or point_zsmessage.
Point_zsmessage Method <choices>
- If using a point_zsmessage, select the method of displaying with this key.
- 0: Centered HUD Message
- 1: Corner Human HUD Message
- 3: Corner Zombie HUD Message
String (01-06) <string>
- Parts of the full string, there can be up to 99 of these.
Inputs
input displaystrings <string>
- Concatenates and displays the full string using the attached entity.
input setstring(01-06) <string>
- Parts of the full string, there can be up to 99 of these.
Outputs
output displaystrings <string>
- Concatenates and displays the full string using the attached entity.
output setstring(01-06) <string>
- Parts of the full string, there can be up to 99 of these.