Difference between revisions of "Cryo Inductor"
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([WIP] Added basic description, table and return link. Basic description, cost and dismantle aren't yet filled.) |
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<td style="background:#eaecf0; color:black; text-align:center;">'''Standard'''</td> | <td style="background:#eaecf0; color:black; text-align:center;">'''Standard'''</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">14 Points/<br/>7 Scrap</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>12.5% ice shatter chance</td> | <td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>12.5% ice shatter chance</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">2 Scrap</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background:#eaecf0; color:#FFA500; text-align:center;">'''Sturdy'''</td> | <td style="background:#eaecf0; color:#FFA500; text-align:center;">'''Sturdy'''</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">12 Scrap</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>25% ice shatter chance</td> | <td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>25% ice shatter chance</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">8 Scrap</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background:#eaecf0; color:#0000FF; text-align:center;">'''Honed'''</td> | <td style="background:#eaecf0; color:#0000FF; text-align:center;">'''Honed'''</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">20 Scrap</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>37.5% ice shatter chance</td> | <td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>37.5% ice shatter chance</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">18 Scrap</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background:#eaecf0; color:#800080; text-align:center;">'''Perfected'''</td> | <td style="background:#eaecf0; color:#800080; text-align:center;">'''Perfected'''</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">24 Scrap</td> | ||
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>50% ice shatter chance<br/></td> | <td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>50% ice shatter chance<br/></td> | ||
<td style="background:#eaecf0; color:black; text-align:center;"> | <td style="background:#eaecf0; color:black; text-align:center;">30 Scrap</td> | ||
</tr> | </tr> | ||
|} | |} | ||
Related link: [[Elemental_Trinkets]] | Related link: [[Elemental_Trinkets]] |
Revision as of 13:06, 19 April 2021
Cryo Inductor helps to Further upgrading gives
It is not available in the worth menu.
Upgrade Levels | Cost (-) | Description | Dismantle (+) |
Standard | 14 Points/ 7 Scrap |
Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied. Shattering slows and deals damage based on shattered target's max hp in an area. 12.5% ice shatter chance |
2 Scrap |
Sturdy | 12 Scrap | Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied. Shattering slows and deals damage based on shattered target's max hp in an area. 25% ice shatter chance |
8 Scrap |
Honed | 20 Scrap | Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied. Shattering slows and deals damage based on shattered target's max hp in an area. 37.5% ice shatter chance |
18 Scrap |
Perfected | 24 Scrap | Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied. Shattering slows and deals damage based on shattered target's max hp in an area. 50% ice shatter chance |
30 Scrap |
Related link: Elemental_Trinkets