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| Further upgrading gives lower projectile damage taken and shorter stamina regeneration delay speed but slower move speed. | | Further upgrading gives lower projectile damage taken and shorter stamina regeneration delay speed but slower move speed. |
| <br />It is available in the worth menu for 20 Worth. | | <br />It is available in the worth menu for 20 Worth. |
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| {| class="wikitable"
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| |+ Armor
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| <tr>
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| <td style="background:#eaecf0; color:black; text-align:center;">'''Upgrade Levels'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">'''Cost (-)'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">'''Description'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">'''Dismantle (+)'''</td>
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| </tr>
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| <tr>
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| <td style="background:#eaecf0; color:black; text-align:center;">'''Standard'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">16 Points/<br /> 8 Scrap</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">-8% melee damage taken</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">3 Scrap</td>
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| </tr>
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| <tr>
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| <td style="background:#eaecf0; color:#ebeb73; text-align:center;">'''Sturdy'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">11 Scrap</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">-15% melee damage taken</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">8 Scrap</td>
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| </tr>
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| <tr>
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| <td style="background:#eaecf0; color:#325aaf; text-align:center;">'''Honed'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">15 Scrap</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">-21% melee damage taken <br />-10.5% projectile damage taken <br />-18 move speed <br />-2.5% stamina regeneration delay speed</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">16 Scrap</td>
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| </tr>
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| <tr>
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| <td style="background:#eaecf0; color:#a05feb; text-align:center;">'''Perfected'''</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">19 Scrap</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">-26% melee damage taken <br />-13% projectile damage taken <br />-30 move speed <br />-5% stamina regeneration delay speed</td>
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| <td style="background:#eaecf0; color:black; text-align:center;">25 Scrap</td>
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| </tr>
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| |}
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| {| class="wikitable" | | {| class="wikitable" |
Armor helps to reduce melee damage taken.
Further upgrading gives lower projectile damage taken and shorter stamina regeneration delay speed but slower move speed.
It is available in the worth menu for 20 Worth.
Armor
| Upgrade Levels |
Cost (-) |
Description |
Dismantle (+) |
| Standard |
16 Points/ 8 Scrap |
-8% melee damage taken |
3 Scrap |
| Sturdy |
11 Scrap |
-15% melee damage taken |
8 Scrap |
| Honed |
15 Scrap |
-21% melee damage taken -10.5% projectile damage taken -18 move speed -2.5% stamina regeneration delay speed |
16 Scrap |
| Perfected |
19 Scrap |
-26% melee damage taken -13% projectile damage taken -30 move speed -5% stamina regeneration delay speed |
25 Scrap |
|
Related link: Defensive_Trinkets