Difference between revisions of "Bind"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
									
|  (Created page with "__TOC__									 File:Console2.png|center|500px|frame|link=|none|To enable the console, click on Options > Keyboard > Advanced… and tick the 'Enable developer console' box...") | m | ||
| (5 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
| [https://sunrust.org/wiki/index.php?title=Zombie_Survival Back to Zombie Survival] | |||
| __TOC__									 | __TOC__									 | ||
| [[File:Console2.png| | [[File:Console2.png|thumb|left|x300px|link=|none|To enable the console, click on Options > Keyboard > Advanced… and tick the 'Enable developer console' box.]] | ||
| To bind a command to a key, type <code>bind KEY "COMMAND"</code> in console.	 | [[File:Unused Key.png|thumb|center|x300px|link=|none|Keys available for binding.]] | ||
| == | To bind a command to a key, type <code>bind KEY "COMMAND"</code> in console. | ||
| This section is about  | ==Buy & Upgrade Binds==									 | ||
| The COMMAND consists of	<code>	zs_pointsshopbuy	</code>	followed by the	<code>	itemID	</code>	, which allows the player to buy item(s) with bind.	<br> | This section is about using bind to buy point shop items with their [[Item ID]].<br>								 | ||
| Example:	<code>	bind h "zs_pointsshopbuy ps_pistolammo5x"	</code>	 | The COMMAND consists of	<code>zs_pointsshopbuy</code>	followed by the	<code>itemID</code>, which allows the player to buy item(s) with bind.<br> | ||
| Example:<code>bind h "zs_pointsshopbuy ps_pistolammo5x"</code> | |||
| < | <pre>bind p "zs_pointsshopbuy ps_trinket_armor;zs_pointsshopbuy ps_trinket_health_package;zs_pointsshopbuy ps_trinket_blood_bank;zs_pointsshopbuy ps_trinket_bio_cleanser"</pre> | ||
| </ | <pre>bind o "zs_pointsshopbuy ps_trinket_force_booster;zs_pointsshopbuy ps_trinket_power_gauntlet;zs_pointsshopbuy ps_trinket_long_grip;zs_pointsshopbuy ps_trinket_rip_attach;zs_pointsshopbuy ps_trinket_blade_charge"</pre> | ||
| '''Note: It is wise to separate buying binds from upgrading binds. Do not put buying and upgrading commands together as it would be a waste of points, literally.''' | |||
| <pre>bind h "zs_upgraderemantle trinket_armor;zs_upgraderemantle trinket_health_package;zs_upgraderemantle trinket_blood_bank;zs_upgraderemantle trinket_bio_cleanser"</pre> | |||
| <pre>bind j "zs_upgraderemantle trinket_force_booster;zs_upgraderemantle trinket_power_gauntlet;zs_upgraderemantle trinket_long_grip;zs_upgraderemantle trinket_rip_attach;zs_upgraderemantle trinket_blade_charge"</pre> | |||
| '''Note: To upgrade weapon not selected, do <code>zs_upgrade WEAPON ID</code>. Check out the #update-logs in Discord for this: 3518d21. <code>weapon_zs_</code> and <code>_q1</code> is optional.''' | |||
| <pre> bind k "zs_upgrade"</pre> | |||
| ==Other Binds==									 | |||
| This section is about other bind commands.									 | This section is about other bind commands.									 | ||
| <center><table style="text-align: center;background-color:#595959;border: 1px solid black"><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Send chat message with key.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	bind KEY "say CHAT"	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Useful to save chat message that you would want to send frequently.<br>Example: bind h "say !vm"</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	[[File:vm.gif|frameless|link=|none]]		 | <center><table style="text-align: center;background-color:#595959;border: 1px solid black"><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Send chat message with key.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	bind KEY "say CHAT"	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Useful to save chat message that you would want to send frequently.<br>Example: bind h "say !vm"</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	[[File:vm.gif|frameless|link=|none]]		 | ||
| Line 371: | Line 21: | ||
| </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Make current weapon/selected ammo with scrap near remantler.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_quickmakeammo	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Useful when after dismantling weapons to get ammo with their scrap.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	[[File:Zs quickmakeammo.gif|frameless|link=|none|320px]]		 | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Make current weapon/selected ammo with scrap near remantler.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_quickmakeammo	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Useful when after dismantling weapons to get ammo with their scrap.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	[[File:Zs quickmakeammo.gif|frameless|link=|none|320px]]		 | ||
| </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Disable the altered colour balance.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	mat_colorcorrection 0	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Useful when map has colour correction that make it hard to see.<br>Example: bind j "toggle mat_colorcorrection 0 1"</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	[[File:Mat colorcorrection 0a.gif|frameless|link=|none|320px]]		 | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Disable the altered colour balance.</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	mat_colorcorrection 0	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Useful when map has colour correction that make it hard to see.<br>Example: bind j "toggle mat_colorcorrection 0 1"</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	[[File:Mat colorcorrection 0a.gif|frameless|link=|none|320px]]		 | ||
| </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Upgrade brought weapon(s).</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_upgrade	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold"> | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Upgrade brought weapon(s).</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_upgrade	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold"></span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">			 | ||
| </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Upgrade brought trinket(s).</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_upgraderemantle	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold"></span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">			 | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Upgrade brought trinket(s).</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_upgraderemantle	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold"></span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">			 | ||
| </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Dismantle brought item(s).</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_dismantle	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Example: bind kp_home "zs_dismantle"</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">			 | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Dismantle brought item(s).</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">	zs_dismantle	</td><td style="border: 1px solid black;">	<span style="color:orange;font-weight:bold">Example: bind kp_home "zs_dismantle"</span>	</td><td style="background-color:#4c4c4c;border: 1px solid black;">			 | ||
| </td></tr></table></center>									 | </td></tr></table></center>									 | ||
| __NOEDITSECTION__ | __NOEDITSECTION__ | ||
| [https://sunrust.org/wiki/index.php?title=Bind# Back to Table of Content]<br> | |||
| [https://sunrust.org/wiki/index.php?title=Zombie_Survival Back to Zombie Survival] | |||
| [https://sunrust.org/wiki/index.php?title=Main_Page Back to Main Page] | |||
Latest revision as of 14:15, 14 September 2021
To bind a command to a key, type bind KEY "COMMAND" in console.
Buy & Upgrade Binds
This section is about using bind to buy point shop items with their Item ID.
								
The COMMAND consists of	zs_pointsshopbuy	followed by the	itemID, which allows the player to buy item(s) with bind.
Example:bind h "zs_pointsshopbuy ps_pistolammo5x"
bind p "zs_pointsshopbuy ps_trinket_armor;zs_pointsshopbuy ps_trinket_health_package;zs_pointsshopbuy ps_trinket_blood_bank;zs_pointsshopbuy ps_trinket_bio_cleanser"
bind o "zs_pointsshopbuy ps_trinket_force_booster;zs_pointsshopbuy ps_trinket_power_gauntlet;zs_pointsshopbuy ps_trinket_long_grip;zs_pointsshopbuy ps_trinket_rip_attach;zs_pointsshopbuy ps_trinket_blade_charge"
Note: It is wise to separate buying binds from upgrading binds. Do not put buying and upgrading commands together as it would be a waste of points, literally.
bind h "zs_upgraderemantle trinket_armor;zs_upgraderemantle trinket_health_package;zs_upgraderemantle trinket_blood_bank;zs_upgraderemantle trinket_bio_cleanser"
bind j "zs_upgraderemantle trinket_force_booster;zs_upgraderemantle trinket_power_gauntlet;zs_upgraderemantle trinket_long_grip;zs_upgraderemantle trinket_rip_attach;zs_upgraderemantle trinket_blade_charge"
Note: To upgrade weapon not selected, do zs_upgrade WEAPON ID. Check out the #update-logs in Discord for this: 3518d21. weapon_zs_ and _q1 is optional.
bind k "zs_upgrade"
Other Binds
This section is about other bind commands.
| Send chat message with key. | bind KEY "say CHAT" | Useful to save chat message that you would want to send frequently. Example: bind h "say !vm" |  | 
| Buy current weapon/selected ammo with points. | zs_quickbuyammo | Useful when trying to buy ammo for gun in stressful late game. |  | 
| Make current weapon/selected ammo with scrap near remantler. | zs_quickmakeammo | Useful when after dismantling weapons to get ammo with their scrap. |  | 
| Disable the altered colour balance. | mat_colorcorrection 0 | Useful when map has colour correction that make it hard to see. Example: bind j "toggle mat_colorcorrection 0 1" |  | 
| Upgrade brought weapon(s). | zs_upgrade | ||
| Upgrade brought trinket(s). | zs_upgraderemantle | ||
| Dismantle brought item(s). | zs_dismantle | Example: bind kp_home "zs_dismantle" | 
Back to Table of Content
Back to Zombie Survival
Back to Main Page
 
  