Difference between revisions of "Melee Tree"
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(Made a foothold on Melee skilltree) |
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===Skills=== | ===Skills=== | ||
*[[Battler | *[[Battler]] | ||
*[[Lightweight]] | *[[Lightweight]] | ||
*[[Resolute]] | *[[Resolute]] | ||
*[[Lanky | *[[Lanky]] | ||
*[[Impetus]] | *[[Impetus]] | ||
*[[Parry]] | *[[Parry]] | ||
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*[[Hunker]] | *[[Hunker]] | ||
*[[Paladin]] | *[[Paladin]] | ||
Related link: [[Skills]] | |||
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Latest revision as of 11:58, 26 April 2021
Hit harder with melee.
Description
'Melee' is a skill tree that primary focus on melee weapon related skills, this skill tree is necessary for those who wish to be a 'Melee main'.
Skills
- Battler
- Lightweight
- Resolute
- Lanky
- Impetus
- Parry
- Kinetic Converter
- Knuckle Master
- Combo Knuckle
- Critical Knuckle
- Brash
- Cheap Tactics
- Trawler
- Surged
- Heavy Strikes
- Solid Blows
- Jouster
- Master Chef
- Unrelenting
- Rage
- Bloodlust
- Last Stand
- Combat Reflexes
- Blood Ward
- Hunker
- Paladin
Related link: Skills