Difference between revisions of "'Kill-a-Watt' Raygun Mark II-W"
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{{Weapon Infobox | {{Weapon Infobox | ||
|weapon = 'Kill-a-Watt' | |weapon = 'Kill-a-Watt' Ray gun Mark II-V | ||
|tier = 5 | |tier = 5 | ||
|cost = | |cost = 170 | ||
|damage = | |damage = 22 | ||
|reload = 2.98 | |reload = 2.98 | ||
|attackdelay = 0.12 | |attackdelay = 0.12 | ||
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===Appearance=== | ===Appearance=== | ||
The 'Kill-a-Watt' Raygun Mark II- | The 'Kill-a-Watt' Raygun Mark II-V resembles that of the Raygun Mark II from the Call of Duty (zombies mode) series, albeit the energy capacitor and holographic is yellow. | ||
===Gameplay=== | ===Gameplay=== | ||
[[File:Killawatttest.gif.gif|thumb|none|upright=1.5|<div style="text-align: right">''GIF demonstrating Kill-A-Watt ammo usage up to venting mode.''</div>]] | |||
The 'Kill-a-Watt' is a | |||
The 'Kill-a-Watt' is a venting tier 5 [[Guns|gun]] located in the Banished Sigil shop. | |||
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When holding down the fire button up to venting mode it will consume | When holding down the fire button up to venting mode it will consume 50 energy rounds. | ||
===Pros=== | === [[File:Check icon.png|frameless|45px]] <span style="color:#00CC66">Pros</span> === | ||
[[File:Killawatt-gp.gif.gif|thumb|none|upright=1.0|<div style="text-align: right">''GIF demonstrating Kill-A-Watt with pulse build.''</div>]] | |||
One of the biggest pros for the 'Kill-a-Watt' is that it is a unique weapon that regenerates its own ammo overtime, allowing the user to never buy ammo when using the gun. | One of the biggest pros for the 'Kill-a-Watt' is that it is a unique weapon that regenerates its own ammo overtime, allowing the user to never buy ammo when using the gun. | ||
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The weapon itself has integrated pulse slow, allowing the user to focus buying on [[Pulse Amp]] and/or [[Cascade Device]] trinkets without the need to buying pulse rounds to supplement them. | The weapon itself has integrated pulse slow, allowing the user to focus buying on [[Pulse Amp]] and/or [[Cascade Device]] trinkets without the need to buying pulse rounds to supplement them. | ||
===Cons=== | === [[File:Cross icon.png|frameless|45px]] <span style="color:red">Cons</span> === | ||
The low damage and heat buildup can become disastrous to user since it builds up heat extremely quick making it unreliable against zombie group rushes/lategame survival. | |||
The weapon | The weapon can only be purchased in the Banished sigil, and provides a moderate chance of insanity due to it being a tier 5 gun. | ||
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Latest revision as of 03:28, 12 September 2020
Stats | |
---|---|
Tier 5 | |
Cost | 170 points |
Damage | 22 |
Reload speed | 2.98 s |
Attack delay | 0.12 s |
Clip size | 100 |
Min Spread | 0 |
Max Spread | 0 |
Move Speed | 225 |
Slow | 19% |
Shoots a range beam of blasting lightning, dealing pulse slow. Can Heat after shooting for a while and has the ability to regenerate ammo
Appearance
The 'Kill-a-Watt' Raygun Mark II-V resembles that of the Raygun Mark II from the Call of Duty (zombies mode) series, albeit the energy capacitor and holographic is yellow.
Gameplay
The 'Kill-a-Watt' is a venting tier 5 gun located in the Banished Sigil shop.
Its primary fire shoots out a continuous medium range lightning bolt capable of slowing down zombies with pulse slow.
When holding down the fire button up to venting mode it will consume 50 energy rounds.
Pros
One of the biggest pros for the 'Kill-a-Watt' is that it is a unique weapon that regenerates its own ammo overtime, allowing the user to never buy ammo when using the gun.
The weapon itself has integrated pulse slow, allowing the user to focus buying on Pulse Amp and/or Cascade Device trinkets without the need to buying pulse rounds to supplement them.
Cons
The low damage and heat buildup can become disastrous to user since it builds up heat extremely quick making it unreliable against zombie group rushes/lategame survival.
The weapon can only be purchased in the Banished sigil, and provides a moderate chance of insanity due to it being a tier 5 gun.