Difference between revisions of "Bind"
Jump to navigation
Jump to search
m (Replaced content with "[https://sunrust.org/wiki/index.php?title=Zombie_Survival Back to Zombie Survival] __TOC__ File:Console2.png|center|500px|frame|link=|none|To enable the console...") Tag: Replaced |
m |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[https://sunrust.org/wiki/index.php?title=Zombie_Survival Back to Zombie Survival] | [https://sunrust.org/wiki/index.php?title=Zombie_Survival Back to Zombie Survival] | ||
__TOC__ | __TOC__ | ||
[[File:Console2.png| | [[File:Console2.png|thumb|left|x300px|link=|none|To enable the console, click on Options > Keyboard > Advanced… and tick the 'Enable developer console' box.]] | ||
[[File:Unused Key.png|thumb|center|x300px|link=|none|Keys available for binding.]] | |||
To bind a command to a key, type <code>bind KEY "COMMAND"</code> in console. | To bind a command to a key, type <code>bind KEY "COMMAND"</code> in console. | ||
==Buy | ==Buy & Upgrade Binds== | ||
This section is about using bind to buy point shop items with their [[Item ID]].<br> | This section is about using bind to buy point shop items with their [[Item ID]].<br> | ||
The COMMAND consists of <code>zs_pointsshopbuy</code> followed by the <code>itemID</code>, which allows the player to buy item(s) with bind.<br> | The COMMAND consists of <code>zs_pointsshopbuy</code> followed by the <code>itemID</code>, which allows the player to buy item(s) with bind.<br> | ||
Example:<code>bind h "zs_pointsshopbuy ps_pistolammo5x"</code> | Example:<code>bind h "zs_pointsshopbuy ps_pistolammo5x"</code> | ||
<pre>bind p "zs_pointsshopbuy ps_trinket_armor;zs_pointsshopbuy ps_trinket_health_package;zs_pointsshopbuy ps_trinket_blood_bank;zs_pointsshopbuy ps_trinket_bio_cleanser"</pre> | |||
<pre>bind o "zs_pointsshopbuy ps_trinket_force_booster;zs_pointsshopbuy ps_trinket_power_gauntlet;zs_pointsshopbuy ps_trinket_long_grip;zs_pointsshopbuy ps_trinket_rip_attach;zs_pointsshopbuy ps_trinket_blade_charge"</pre> | |||
'''Note: It is wise to separate buying binds from upgrading binds. Do not put buying and upgrading commands together as it would be a waste of points, literally.''' | |||
<pre>bind h "zs_upgraderemantle trinket_armor;zs_upgraderemantle trinket_health_package;zs_upgraderemantle trinket_blood_bank;zs_upgraderemantle trinket_bio_cleanser"</pre> | |||
<pre>bind j "zs_upgraderemantle trinket_force_booster;zs_upgraderemantle trinket_power_gauntlet;zs_upgraderemantle trinket_long_grip;zs_upgraderemantle trinket_rip_attach;zs_upgraderemantle trinket_blade_charge"</pre> | |||
'''Note: To upgrade weapon not selected, do <code>zs_upgrade WEAPON ID</code>. Check out the #update-logs in Discord for this: 3518d21. <code>weapon_zs_</code> and <code>_q1</code> is optional.''' | |||
<pre> bind k "zs_upgrade"</pre> | |||
==Other Binds== | ==Other Binds== | ||
This section is about other bind commands. | This section is about other bind commands. | ||
Line 13: | Line 21: | ||
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Make current weapon/selected ammo with scrap near remantler.</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_quickmakeammo </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Useful when after dismantling weapons to get ammo with their scrap.</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> [[File:Zs quickmakeammo.gif|frameless|link=|none|320px]] | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Make current weapon/selected ammo with scrap near remantler.</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_quickmakeammo </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Useful when after dismantling weapons to get ammo with their scrap.</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> [[File:Zs quickmakeammo.gif|frameless|link=|none|320px]] | ||
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Disable the altered colour balance.</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> mat_colorcorrection 0 </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Useful when map has colour correction that make it hard to see.<br>Example: bind j "toggle mat_colorcorrection 0 1"</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> [[File:Mat colorcorrection 0a.gif|frameless|link=|none|320px]] | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Disable the altered colour balance.</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> mat_colorcorrection 0 </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Useful when map has colour correction that make it hard to see.<br>Example: bind j "toggle mat_colorcorrection 0 1"</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> [[File:Mat colorcorrection 0a.gif|frameless|link=|none|320px]] | ||
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Upgrade brought weapon(s).</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_upgrade </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold"> | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Upgrade brought weapon(s).</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_upgrade </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold"></span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> | ||
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Upgrade brought trinket(s).</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_upgraderemantle </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold"></span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Upgrade brought trinket(s).</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_upgraderemantle </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold"></span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> | ||
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Dismantle brought item(s).</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_dismantle </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Example: bind kp_home "zs_dismantle"</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> | </td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Dismantle brought item(s).</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> zs_dismantle </td><td style="border: 1px solid black;"> <span style="color:orange;font-weight:bold">Example: bind kp_home "zs_dismantle"</span> </td><td style="background-color:#4c4c4c;border: 1px solid black;"> |
Latest revision as of 14:15, 14 September 2021
To bind a command to a key, type bind KEY "COMMAND"
in console.
Buy & Upgrade Binds
This section is about using bind to buy point shop items with their Item ID.
The COMMAND consists of zs_pointsshopbuy
followed by the itemID
, which allows the player to buy item(s) with bind.
Example:bind h "zs_pointsshopbuy ps_pistolammo5x"
bind p "zs_pointsshopbuy ps_trinket_armor;zs_pointsshopbuy ps_trinket_health_package;zs_pointsshopbuy ps_trinket_blood_bank;zs_pointsshopbuy ps_trinket_bio_cleanser"
bind o "zs_pointsshopbuy ps_trinket_force_booster;zs_pointsshopbuy ps_trinket_power_gauntlet;zs_pointsshopbuy ps_trinket_long_grip;zs_pointsshopbuy ps_trinket_rip_attach;zs_pointsshopbuy ps_trinket_blade_charge"
Note: It is wise to separate buying binds from upgrading binds. Do not put buying and upgrading commands together as it would be a waste of points, literally.
bind h "zs_upgraderemantle trinket_armor;zs_upgraderemantle trinket_health_package;zs_upgraderemantle trinket_blood_bank;zs_upgraderemantle trinket_bio_cleanser"
bind j "zs_upgraderemantle trinket_force_booster;zs_upgraderemantle trinket_power_gauntlet;zs_upgraderemantle trinket_long_grip;zs_upgraderemantle trinket_rip_attach;zs_upgraderemantle trinket_blade_charge"
Note: To upgrade weapon not selected, do zs_upgrade WEAPON ID
. Check out the #update-logs in Discord for this: 3518d21. weapon_zs_
and _q1
is optional.
bind k "zs_upgrade"
Other Binds
This section is about other bind commands.
Send chat message with key. | bind KEY "say CHAT" | Useful to save chat message that you would want to send frequently. Example: bind h "say !vm" | ![]() |
Buy current weapon/selected ammo with points. | zs_quickbuyammo | Useful when trying to buy ammo for gun in stressful late game. | ![]() |
Make current weapon/selected ammo with scrap near remantler. | zs_quickmakeammo | Useful when after dismantling weapons to get ammo with their scrap. | ![]() |
Disable the altered colour balance. | mat_colorcorrection 0 | Useful when map has colour correction that make it hard to see. Example: bind j "toggle mat_colorcorrection 0 1" | ![]() |
Upgrade brought weapon(s). | zs_upgrade | ||
Upgrade brought trinket(s). | zs_upgraderemantle | ||
Dismantle brought item(s). | zs_dismantle | Example: bind kp_home "zs_dismantle" |
Back to Table of Content
Back to Zombie Survival
Back to Main Page