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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Traits</id>
	<title>Traits - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Traits"/>
	<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;action=history"/>
	<updated>2026-06-01T03:19:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=3577&amp;oldid=prev</id>
		<title>Imzcared at 19:38, 12 September 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=3577&amp;oldid=prev"/>
		<updated>2021-09-12T19:38:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:38, 12 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l86&quot;&gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;[[Spendthrift|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Spendthrift&amp;lt;/span&amp;gt;]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;+10% arsenal prices&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;[[Spendthrift|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Spendthrift&amp;lt;/span&amp;gt;]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;+10% arsenal prices&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;[[Weakness|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Weakness&amp;lt;/span&amp;gt;]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;-30 maximum health&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;[[Weakness|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Weakness&amp;lt;/span&amp;gt;]]&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;border: 1px solid black;&amp;quot;&amp;gt;-30 maximum health&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__NOEDITSECTION__&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Zombie Survival}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__NOTOC__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__NOTOC__&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Zombie Survival}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=3472&amp;oldid=prev</id>
		<title>Imzcared at 08:51, 10 September 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=3472&amp;oldid=prev"/>
		<updated>2021-09-10T08:51:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:51, 10 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot;&gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOEDITSECTION__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;__NOTOC__&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Zombie Survival}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2706&amp;oldid=prev</id>
		<title>Imzcared: [WIP][Contest]</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2706&amp;oldid=prev"/>
		<updated>2021-05-03T19:00:59Z</updated>

		<summary type="html">&lt;p&gt;[WIP][Contest]&lt;/p&gt;
&lt;a href=&quot;https://sunrust.org/wiki/index.php?title=Traits&amp;amp;diff=2706&amp;amp;oldid=2678&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2678&amp;oldid=prev</id>
		<title>Imzcared at 19:03, 2 May 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2678&amp;oldid=prev"/>
		<updated>2021-05-02T19:03:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://sunrust.org/wiki/index.php?title=Traits&amp;amp;diff=2678&amp;amp;oldid=2677&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2677&amp;oldid=prev</id>
		<title>Imzcared: Bundles done.</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2677&amp;oldid=prev"/>
		<updated>2021-05-02T17:08:50Z</updated>

		<summary type="html">&lt;p&gt;Bundles done.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:08, 2 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bundles===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bundles===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like the name implies, these traits use multiple skills to form their own unique attributes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Like the name implies, these traits use multiple skills to form their own unique attributes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Agile]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Agile]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+12% jump power&amp;lt;br&amp;gt;-0.2 s minimum crouch jump time&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Battler]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Battler]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-10% blood armor leech delay&amp;lt;br&amp;gt;+3% melee range&amp;lt;br&amp;gt;-5% stamina used while swinging a melee weapon&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Biology&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Biologist&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+6% healing effectiveness&amp;lt;br&amp;gt;60% of health healing is also healed as stamina healing&amp;lt;br&amp;gt;Half stamina heal effect on self&amp;lt;br&amp;gt;22% of wasted medical dart ammo is returned to you&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blast-Proof]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Blast-Proof]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-50% self damage taken&amp;lt;br&amp;gt;-33% explosive damage taken&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Capacity]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Capacity]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+15% increased clip size of weapons with 4 to 7 clip size&amp;lt;br&amp;gt;+10% increased clip size of weapons with 8 or more clip size&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Fast Metabolism]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Fast Metabolism]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+15% healing received&amp;lt;br&amp;gt;-33% sickness duration&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Field Technician]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Field Technician]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10% zapper and repair field range&amp;lt;br&amp;gt;-20% zapper and repair field delay&amp;lt;br&amp;gt;+10% zapper pulse slow&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Fleet]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Fleet]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-12% stamina used while dodging&amp;lt;br&amp;gt;+15% time in dodge&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Focus]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Focus]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+3% tightened aim cone&amp;lt;br&amp;gt;+6% tightened aim cone minimum&amp;lt;br&amp;gt;-20% aim shake&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Gourmet]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Gourmet]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+18% healing from food&amp;lt;br&amp;gt;Gain up to 10 blood armor when you eat food&amp;lt;br&amp;gt;Blood armor gained from food can exceed the cap by 40&amp;lt;br&amp;gt;Food grants 1 second of agility and 0.5 seconds of speed for each points of health it heals to yourself only&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hammer Discipline]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hammer Discipline]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-5% hammer swing delay&amp;lt;br&amp;gt;Repair props not nailed this wave 20% faster&amp;lt;br&amp;gt;Repair specific repair points on props for double repair speed&amp;lt;br&amp;gt;Repair points also grant +50% reinforcement time if hit&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Heavy Strikes]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Heavy Strikes]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+33% melee knockback damage&amp;lt;br&amp;gt;Knockback when using unarmed strikes&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Handy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&amp;lt;/td&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Handy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+6% repair rate&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Repaired props automatically repair for an additional 0.15x repair amount over time&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Repair props under 60% health 25% faster&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Iron Blood]]&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Knuckle Master]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+3 unarmed fist damage&amp;lt;br&amp;gt;Movement speed is no longer slower when using unarmed strikes&amp;lt;br&amp;gt;Next unarmed strike is 2x faster if hitting something&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Knuckle Master]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Superior Construction]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-15% deployable packing time&amp;lt;br&amp;gt;+10% deployable health&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Superior Construction]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Olympian]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+25% non-explosive throwable damage&amp;lt;br&amp;gt;-22% non-explosive throwable recovery time&amp;lt;br&amp;gt;+8% throw strength&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Olympian]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Paladin]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-5% stamina used while blocking&amp;lt;br&amp;gt;Can block attacks from any angle&amp;lt;br&amp;gt;Attacks out of normal block angle cost double stamina&amp;lt;br&amp;gt;+50% of damage that bypasses block is leeched as blood armor&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Paladin]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Quick Draw]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+25% draw speed&amp;lt;br&amp;gt;+4% reload speed&amp;lt;br&amp;gt;Adrenaline buff converted to agility buff for 33% duration&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Quick Draw]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Regenerator]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+100% regeneration status maximum stacks&amp;lt;br&amp;gt;-15% regeneration status heal delay&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Regenerator]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Resistant]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-3% effectiveness of hostile non-damaging debuffs affecting you&amp;lt;br&amp;gt;-5% duration of hostile non-damaging debuffs affecting you&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Resistant]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Safefall&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-18% falling damage taken&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-33% fall damage recovery&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While you have a Lodestone you can't be knocked down&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Robust&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sanguine]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+4 max blood armor&amp;lt;br&amp;gt;Regenerate 1 blood armor every 8 seconds upto your blood armor max&amp;lt;br&amp;gt;+100% blood armor generated while bleeding&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;td&amp;gt;[[Safefall]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Solid Blows]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Slow targets when striking with a melee weapon from behind&amp;lt;br&amp;gt;50% of melee knockback applies to head and leg hits&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Sanguine]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Speed]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+2.5 move speed&amp;lt;br&amp;gt;Adjusting movement speed to a faster weapon no longer has a delay&amp;lt;br&amp;gt;Adjusting movement speed by cancelling ironsights no longer has a delay&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Solid Blows]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Stoic]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+3 maximum health&amp;lt;br&amp;gt;Regenerate 1 health every 6s when below 60% health&amp;lt;br&amp;gt;Heal 6 health at the end of each wave&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Speed]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Surged]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘+8 melee impact speed&amp;lt;br&amp;gt;-3% melee attack duration&amp;lt;br&amp;gt;+4 movement speed with a melee weapon equipped&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Stoic]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Surgeon]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-14% medical kit recovery time&amp;lt;br&amp;gt;Medical kits build up 1 charges over time to bypass cooldown&amp;lt;br&amp;gt;Charge takes as long as medical kit cooldown to make&amp;lt;br&amp;gt;Heal an extra 3 regeneration HP per medical kit heal&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Surged]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Virtuosity]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+6% effectiveness of rounds and attachment trinkets&amp;lt;br&amp;gt;6% chance for round/attachments to work on secondary effects&amp;lt;br&amp;gt;+6% weapon buildup&lt;/ins&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Surgeon]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Virtuosity]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trade-Offs===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trade-Offs===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2676&amp;oldid=prev</id>
		<title>Imzcared: [WIP] Trade-Offs done</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2676&amp;oldid=prev"/>
		<updated>2021-05-02T15:42:30Z</updated>

		<summary type="html">&lt;p&gt;[WIP] Trade-Offs done&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:42, 2 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trade-Offs===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Trade-Offs===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Similar to Cores, however they're with cheapened mixed attributes necessary for certain playstyles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Similar to Cores, however they're with cheapened mixed attributes necessary for certain playstyles.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Cannonball]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Cannonball]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+3% projectile damage dealt&amp;lt;br&amp;gt;0.75x projectile speed&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Combustibles]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Combustibles]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Controllables explode when destroyed, dealing explosive damage&amp;lt;br&amp;gt;Destroyed deployables explode and deal damage base off health&amp;lt;br&amp;gt;-30% deployable health&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Converge]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Converge]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-30% explosive damage radius&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Delivery]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Delivery]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+20% duration of soften, sap, spotted, hindered and marked&amp;lt;br&amp;gt;Unlocked medical rifle shots pass through humans&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Electro Device]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Electro Device]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pulse rounds and electro attachment functionality replaced with a chance to proc an electroshock effect&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Haemostasis]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Haemostasis]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resist status effects with blood armor&amp;lt;br&amp;gt;Lose 1 blood armor per 0.5 seconds of status&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Impetus]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Impetus]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apply mark for 3 seconds on bash&amp;lt;br&amp;gt;Double delay between bashes&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Jouster]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Jouster]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-100% melee knockback&amp;lt;br&amp;gt;+1% melee damage dealt&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Orphic Focus]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Orphic Focus]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75% spread while ironsighting&amp;lt;br&amp;gt;110% spread at any other time&amp;lt;br&amp;gt;Being in ironsights drains stamina&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Rash Targeting]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Rash Targeting]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+40% medical dart effectiveness&amp;lt;br&amp;gt;-15% medical gun fire delay&amp;lt;br&amp;gt;Medical darts do not lock onto targets with right click&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Repose]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Repose]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cannot be enfeebled&amp;lt;br&amp;gt;Take 3x wounds of enfeeble duration in seconds&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Resolute]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Resolute]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No damage loss from hitting low on zombies with melee&amp;lt;br&amp;gt;No damage gain from hitting near zombie heads with melee&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Turret Unlock]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Turret Unlock]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+20% damage with turrets&amp;lt;br&amp;gt;Turrets scan in a wide area, instead of being fixed&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Twin Volley]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Twin Volley]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fire twice as many bullets in manual turret mode&amp;lt;br&amp;gt;+100% turret ammo usage in manual turret mode&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wooism]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wooism]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No accuracy penalty from moving or jumping&amp;lt;br&amp;gt;No accuracy bonus from crouching or ironsighting&amp;lt;br&amp;gt;Sets accuracy to 32% between minimum and maximum.&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wimpy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Wimpy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No default fists&lt;/ins&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Returns===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Returns===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot;&gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spendthrift]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+10% arsenal prices&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spendthrift]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+10% arsenal prices&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Weakness]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-30 maximum health&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Weakness]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-30 maximum health&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__NOEDITSECTION__&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2675&amp;oldid=prev</id>
		<title>Imzcared: [WIP] Returns done.</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2675&amp;oldid=prev"/>
		<updated>2021-05-02T14:43:18Z</updated>

		<summary type="html">&lt;p&gt;[WIP] Returns done.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:43, 2 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Returns===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Returns===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Traits that provide negative attributes in exchange for worth points.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Traits that provide negative attributes in exchange for worth points.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Bloodletter]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Bloodletter]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Losing all blood armor inflicts 5 bleed damage&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Clumsy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Clumsy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Being hit for medium damage knocks you down&amp;lt;br&amp;gt;Has a cooldown of 7 seconds&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hemophelia]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Hemophelia]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;35% extra bleed damage taken on hit&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Late Buyer]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Late Buyer]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unable to use points to buy from the arsenal until the second half of the round&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Palsy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Palsy]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aiming ability reduced when health is low&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Slow]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Slow]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-45 move speed&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Slow Metabolism]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Slow Metabolism]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75% of healing becomes regeneration instead&amp;lt;br&amp;gt;Regeneration is now calculated with health to determine if you are at maximum health to receive healing&amp;lt;br&amp;gt;0.5x regeneration speed&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spendthrift]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Spendthrift]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10% arsenal prices&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Weakness]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Weakness]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-30 maximum health&lt;/ins&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2674&amp;oldid=prev</id>
		<title>Imzcared: [WIP] Core done.</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2674&amp;oldid=prev"/>
		<updated>2021-05-02T14:15:03Z</updated>

		<summary type="html">&lt;p&gt;[WIP] Core done.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:15, 2 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Core===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Core===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These Traits usually consists of skills with singular but powerful attributes to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These Traits usually consists of skills with singular but powerful attributes to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Athletic]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;text-align: center;font-family: Remington Noiseless, sans-serif&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Athletic]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10 maximum health&amp;lt;br&amp;gt;+7.5 move speed&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Aviator]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Aviator]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+40% controllable speed&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+40% controllable handling&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+25% controllable health&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Controllables are immune to high speed impacts&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Cardiotonic]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cardiotonic&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hold shift to run at +40 speed whilst draining stamina&amp;lt;br&amp;gt;Jumping while sprinting consumes stamina&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Criticality&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Criticality&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10% medical buff effectiveness on players below 50% HP&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10% medical buff effectiveness&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10% medical buff duration&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+35% cloud, buff bomb and flask radius&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Operator&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&amp;lt;/td&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Command Operator&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+100% turret scan speed&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-25% heat build up from using a turret&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+15% turret range&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Apply Spotted every 3 seconds with turret lasers&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;tr&amp;gt;&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Escape Artist]]&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Escape Artist&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gain 20 blood armor if health falls below 50% once per wave&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dropping under 50% health gives you adrenaline of +30 movement speed for 7 seconds once per wave&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+15% phasing speed&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Double barricade movement speed in intermission&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Extreme Focus&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Extreme Focus&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Renegade stacks provide 9% cone spread reduction&amp;lt;br&amp;gt;Renegade stacks provide 4.5% melee range&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Fleet Footed]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fleet Footed&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fervor stacks provide an 8% bonus to movespeed&amp;lt;br&amp;gt;Fervor stacks provide an 8% bonus to dodge duration&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firearms Training&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firearms Training&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+4.5%tightened aim cone&amp;lt;br&amp;gt;+6% reload speed&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Forager]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forager&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every 4th resupply collection gives you a food item&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gain 1 status cleanse every 2 resupplies&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+3 health healed on resupply&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-5% resupply delay&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guardian&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guardian&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blocking Guardian users prevent melee attacks they block from hitting anything else&amp;lt;br&amp;gt;-5% stamina used while blocking&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Master Chef&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Master Chef&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hitting enough zombies with culinary weapons before they die gives you food&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tougher zombies make this happen more often&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nearby players are healed by your food at 27% effectiveness&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Parry&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Parry&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bashing just before a zombie strikes opens them up for a critical attack&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perpetual Motion&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&amp;lt;/td&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Perpetual Motion&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1% more damage for every 1 movespeed faster than 225 you are moving, up to 15.00% more&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-15% effectiveness of slows on you&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-15% speed loss from being low on health&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-15% slow down from carrying heavy weapons&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Reaper]]&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reaper&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+1 maximum reaper stacks&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seeker&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seeker&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first selection of bounties offered are always offensive oriented&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Looted ammo is converted into resupplies at half efficiency&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nails and Medical Supplies are ignored&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Receive a buff per collected supply drop&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+10% yield multiplier for supply drops&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seething Blood&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seething Blood&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gain upto 10 phantom health from killing zombies&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Convert phantom health to health after 7 seconds&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+25% blood armor damage reduction&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;td&amp;gt;[[Slayer]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Slayer&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2x max blood armor leech&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tactical Movement&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tactical Movement&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20% increased movement speed multiplier when moving backwards&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-50% speed reduction from being ironsighted&lt;/ins&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undeniable&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undeniable&lt;/ins&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+80% melee damage counted towards granting a shield stack buff (max 2)&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shield stacks absorb one hit and reduce damage by 70%&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+80% melee damage counted towards granting a combat stack buff&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-50% stamina cost of melee swings upon reaching 33% health&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gain melee boost, wound immunity, and 4x blood armor leech rate for 10 seconds when reaching 33% hp&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;+25% slower stamina regeneration delay for 20 seconds after&lt;/ins&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Recoverable Solution]]&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scavenger's Eye&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scourer&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&amp;gt;[[Spread Feast]]&amp;lt;/td&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supply hunter&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;td&amp;gt;[[Supply Power Trip]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tanker&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultra Nimble&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Unrelenting ]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Virtuosity&lt;/del&gt;]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tr&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Zeal]]&lt;/del&gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/td&lt;/del&gt;&amp;gt;&amp;lt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;td&lt;/del&gt;&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TEXT&lt;/del&gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bundles===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Bundles===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2669&amp;oldid=prev</id>
		<title>Imzcared: [WIP]</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2669&amp;oldid=prev"/>
		<updated>2021-05-02T11:23:58Z</updated>

		<summary type="html">&lt;p&gt;[WIP]&lt;/p&gt;
&lt;a href=&quot;https://sunrust.org/wiki/index.php?title=Traits&amp;amp;diff=2669&amp;amp;oldid=2656&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2656&amp;oldid=prev</id>
		<title>Imzcared at 09:26, 2 May 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Traits&amp;diff=2656&amp;oldid=prev"/>
		<updated>2021-05-02T09:26:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:26, 2 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Description===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Description===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Traits are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buyable skills located in The &lt;/del&gt;Worth Menu, only available in Veteran Mode.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Traits are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtainable via the [[&lt;/ins&gt;Worth Menu&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and [[Special Supplies Shop]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;only available in Veteran Mode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Core===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Core===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
</feed>