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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Rust</id>
	<title>Rust - Revision history</title>
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	<updated>2026-04-08T15:43:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Rust&amp;diff=4851&amp;oldid=prev</id>
		<title>Johnny moe at 19:56, 7 March 2023</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Rust&amp;diff=4851&amp;oldid=prev"/>
		<updated>2023-03-07T19:56:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:56, 7 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:On Rotation]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:On Rotation]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&amp;quot;Butcher's Den&amp;quot;''', is a [[house]] map in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the &lt;/del&gt;Garry's Mod Zombie Survival gamemode. It was developed by [https://steamcommunity.com/id/johnny_moe johnny moe]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&amp;quot;Butcher's Den&amp;quot;''', is a [[house]] map in Garry's Mod &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the &lt;/ins&gt;Zombie Survival gamemode. It was developed by [https://steamcommunity.com/id/johnny_moe johnny moe]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Butcher's Den was johnny moe's first map for the zombie survival map, it underwent continuous development from 2017 before being officially released on the workshop in 2019. There are a dozen older versions of the map under the names zs_butchers_den and zs_bdf. Forever was added to the title in the 2020 update as it was supposed to be the last version, but the map has been occasionally updated as late as 2022.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As Butcher's Den was johnny moe's first map for the zombie survival map, it underwent continuous development from 2017 before being officially released on the workshop in 2019. There are a dozen older versions of the map under the names zs_butchers_den and zs_bdf. Forever was added to the title in the 2020 update as it was supposed to be the last version, but the map has been occasionally updated as late as 2022.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Johnny moe</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Rust&amp;diff=4828&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;{| class=&quot;floatright&quot; style=&quot;text-align: center; margin-left: 2%; border: 1.5px solid gray; margin-right: auto;&quot; ! style=&quot;border-bottom: 1px solid gray; padding: 1.5% 0.5% 1.5...&quot;</title>
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		<updated>2023-03-07T08:21:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;floatright&amp;quot; style=&amp;quot;text-align: center; margin-left: 2%; border: 1.5px solid gray; margin-right: auto;&amp;quot; ! style=&amp;quot;border-bottom: 1px solid gray; padding: 1.5% 0.5% 1.5...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;floatright&amp;quot; style=&amp;quot;text-align: center; margin-left: 2%; border: 1.5px solid gray; margin-right: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border-bottom: 1px solid gray; padding: 1.5% 0.5% 1.5% 0.5%;&amp;quot; | [[File:BDF720.png|frameless|center|270px]][[File:BDF720-2.png|frameless|left|270px]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding: 0.5% 2% 0.5% 2%;&amp;quot; | {{Infobox Map&lt;br /&gt;
|Butcher's Den&lt;br /&gt;
|filename = zs_bdf_b5&lt;br /&gt;
|author = [https://steamcommunity.com/id/johnny_moe johnny moe]&lt;br /&gt;
|releaseDate = August 15, 2019&lt;br /&gt;
|fileSize = 40.8 MB&lt;br /&gt;
|category = [[Open World]], [[Multi-Focus]] [[House]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;br /&gt;
[[Category:On Rotation]]&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Butcher's Den&amp;quot;''', is a [[house]] map in for the Garry's Mod Zombie Survival gamemode. It was developed by [https://steamcommunity.com/id/johnny_moe johnny moe]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As Butcher's Den was johnny moe's first map for the zombie survival map, it underwent continuous development from 2017 before being officially released on the workshop in 2019. There are a dozen older versions of the map under the names zs_butchers_den and zs_bdf. Forever was added to the title in the 2020 update as it was supposed to be the last version, but the map has been occasionally updated as late as 2022.&lt;br /&gt;
&lt;br /&gt;
== Design ==&lt;br /&gt;
[[File:BDFPLAN.png|thumb|left|270px|The houseplan that was sampled]]&lt;br /&gt;
The map is set in a nondescript location in south-western Texas. The house itself is inspired by an actual Victorian farmhouse plan. The theme is inspired by the film, ''[https://en.wikipedia.org/wiki/The_Texas_Chain_Saw_Massacre The Texas Chain Saw Massacre]''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Beta versions of the map lack a lot of outdoor geometry compared to the later releases. Earlier versions were also hard for the survivors to win due to having too many entrances. The map has become more survivor-sided with time.&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
[[File:BDFTOPDOWN.png|thumb|left|270px|Topdown of the playable space]]&lt;br /&gt;
Butcher's Den is a multi-focus house map with a small barn located ~512 hammer units away from the back of the house. The overall playable space of the map is ~3072&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; hammer units. The z-spawns average ~1536 hammer units away from the closest engagement points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
There are several potential sigil locations, many of which are single-entrance with only a few double entrances.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
Older versions of the map mostly featured [https://en.wikipedia.org/wiki/Half-Life_2 Half-life 2] and [https://en.wikipedia.org/wiki/Counter-Strike:_Source Counter-Strike: Source] content. Laster releases added assets from [https://en.wikipedia.org/wiki/Vampire:_The_Masquerade_%E2%80%93_Bloodlines Vampire the Masquerade: Bloodlines], [https://www.moddb.com/mods/resistance-liberation Resistance and Liberation], and from friends of johnny moe including: Jakobi O'Brien, Short, and Stuffy360.&lt;br /&gt;
&lt;br /&gt;
== Download Links ==&lt;br /&gt;
SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_bdf_b5.bsp.bz2&lt;br /&gt;
&lt;br /&gt;
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__NOTOC__&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
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