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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Prop_nail</id>
	<title>Prop nail - Revision history</title>
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	<updated>2026-05-06T05:59:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Prop_nail&amp;diff=606&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;Allows you to manually place nails.  == Keyvalues == '''Health Override''' &lt;integer&gt;  : Sets the nail's maximum health to a specific number. Set to -1 or 0 to disable override...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Prop_nail&amp;diff=606&amp;oldid=prev"/>
		<updated>2019-05-16T17:11:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Allows you to manually place nails.  == Keyvalues == &amp;#039;&amp;#039;&amp;#039;Health Override&amp;#039;&amp;#039;&amp;#039; &amp;lt;integer&amp;gt;  : Sets the nail&amp;#039;s maximum health to a specific number. Set to -1 or 0 to disable override...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Allows you to manually place nails.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
'''Health Override''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets the nail's maximum health to a specific number. Set to -1 or 0 to disable override.&lt;br /&gt;
&lt;br /&gt;
'''Health Multiply''' &amp;lt;float&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Multiply the nail's default maximum health by this number.&lt;br /&gt;
&lt;br /&gt;
'''Unremovable''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to yes to make this nail unremovable by players.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
== Inputs ==&lt;br /&gt;
'''input sethealth''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets the nail's remaining health.&lt;br /&gt;
&lt;br /&gt;
'''input attachto''' &amp;lt;target_destination&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Parent to this entity.&lt;br /&gt;
&lt;br /&gt;
'''intput nailto''' &amp;lt;target_destination&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Nail to this entity. Use attachto first and then this to weld the two. Use 'worldspawn' here to weld to the world.&lt;br /&gt;
&lt;br /&gt;
'''intput setname''' &amp;lt;string&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Display this text as the owner name.&lt;br /&gt;
&lt;br /&gt;
'''intput setunremovable''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set if this nail is unremovable.&lt;br /&gt;
&lt;br /&gt;
'''intput toggleunremovable''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Toggle unremovable state.&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
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