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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Prop_ammo</id>
	<title>Prop ammo - Revision history</title>
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	<updated>2026-05-06T05:59:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Prop_ammo&amp;diff=607&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;Game specific ammo.  == Keyvalues == '''Ammo Type''' &lt;choices&gt;  : Ammo type this entity becomes. {| role=&quot;presentation&quot; class=&quot;wikitable mw-collapsible mw-collapsed&quot; |  |- | *...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Prop_ammo&amp;diff=607&amp;oldid=prev"/>
		<updated>2019-05-16T17:19:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Game specific ammo.  == Keyvalues == &amp;#039;&amp;#039;&amp;#039;Ammo Type&amp;#039;&amp;#039;&amp;#039; &amp;lt;choices&amp;gt;  : Ammo type this entity becomes. {| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; |  |- | *...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Game specific ammo.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
'''Ammo Type''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Ammo type this entity becomes.&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Pistol&lt;br /&gt;
*Sub-Machine Gun&lt;br /&gt;
*Assault Rifle&lt;br /&gt;
*Pulse&lt;br /&gt;
*Shotgun&lt;br /&gt;
*Rifle&lt;br /&gt;
*Crossbow Bolts&lt;br /&gt;
*Grenades&lt;br /&gt;
*Barricade Boards&lt;br /&gt;
*Det-Packs&lt;br /&gt;
*Medical Ammo&lt;br /&gt;
*Message Beacons&lt;br /&gt;
*Nails&lt;br /&gt;
*Scrip&lt;br /&gt;
*Explosives&lt;br /&gt;
*Stones&lt;br /&gt;
*Turrets&lt;br /&gt;
*Chemicals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Amount''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Amount of ammo that collecting this item gives.&lt;br /&gt;
&lt;br /&gt;
'''Never Remove''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Never remove when used or damaged, for repeated uses.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
'''Ignore Pickup Counter''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to ignore a maxpickupcounter, if any.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
'''Ignore Use''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to disable being able to pickup via use key.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
== Inputs ==&lt;br /&gt;
'''input givetoactivator''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Forces the ammo onto the activator.&lt;br /&gt;
&lt;br /&gt;
'''input setneverremove''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to make infinite uses.&lt;br /&gt;
&lt;br /&gt;
'''input setignorepickupcount''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to ignore any max pickup counter.&lt;br /&gt;
&lt;br /&gt;
'''input setignoreuse''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to disable being able to pickup via use key.&lt;br /&gt;
&lt;br /&gt;
'''input setammotype''' &amp;lt;string&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set to change the ammo type of this entity.&lt;br /&gt;
&lt;br /&gt;
== Outputs ==&lt;br /&gt;
&lt;br /&gt;
'''output OnPickupPassed''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Called when the ammo is given to the player.&lt;br /&gt;
&lt;br /&gt;
'''output OnPickupFailed''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Called when the ammo is not given to the player&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
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