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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Point_worldhint</id>
	<title>Point worldhint - Revision history</title>
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	<updated>2026-05-06T06:00:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Point_worldhint&amp;diff=604&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;Allows you to create 3D hints and information tags.  == Keyvalues == '''Hint''' &lt;string&gt;  : The hint to display.  '''Seen by''' &lt;choices&gt;  : The team that can view us. *-1: Di...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Point_worldhint&amp;diff=604&amp;oldid=prev"/>
		<updated>2019-05-16T17:04:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Allows you to create 3D hints and information tags.  == Keyvalues == &amp;#039;&amp;#039;&amp;#039;Hint&amp;#039;&amp;#039;&amp;#039; &amp;lt;string&amp;gt;  : The hint to display.  &amp;#039;&amp;#039;&amp;#039;Seen by&amp;#039;&amp;#039;&amp;#039; &amp;lt;choices&amp;gt;  : The team that can view us. *-1: Di...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Allows you to create 3D hints and information tags.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
'''Hint''' &amp;lt;string&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The hint to display.&lt;br /&gt;
&lt;br /&gt;
'''Seen by''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The team that can view us.&lt;br /&gt;
*-1: Disabled&lt;br /&gt;
*0: Everyone&lt;br /&gt;
*3: Zombies&lt;br /&gt;
*4: Humans&lt;br /&gt;
&lt;br /&gt;
'''Range''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The range from the player's camera we must be in to see this hint. It can also be 0 for infinite.&lt;br /&gt;
&lt;br /&gt;
== Inputs ==&lt;br /&gt;
'''input sethint''' &amp;lt;string&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets the hint to display.&lt;br /&gt;
&lt;br /&gt;
'''input setviewer''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets the team that can view us. Use 0 for everyone, -1 for no one (inactive), 3 for zombie, and 4 for human.&lt;br /&gt;
&lt;br /&gt;
'''input setrange''' &amp;lt;float&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets the range from the player's camera we must be in to see this hint. It can also be 0 for infinite which is the default.&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
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