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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Logic_winlose</id>
	<title>Logic winlose - Revision history</title>
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	<updated>2026-04-15T02:08:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Logic_winlose&amp;diff=597&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;When activated, this will end the round immediately, with the specified outcome.  == Keyvalues == '''Enable Slow Motion Effect?''' &lt;choices&gt;  : Enables or disables the slow mo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Logic_winlose&amp;diff=597&amp;oldid=prev"/>
		<updated>2019-05-16T16:37:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;When activated, this will end the round immediately, with the specified outcome.  == Keyvalues == &amp;#039;&amp;#039;&amp;#039;Enable Slow Motion Effect?&amp;#039;&amp;#039;&amp;#039; &amp;lt;choices&amp;gt;  : Enables or disables the slow mo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;When activated, this will end the round immediately, with the specified outcome.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
'''Enable Slow Motion Effect?''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Enables or disables the slow motion effect at the end of the round.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
'''Enable Camera?''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Enables or disables an end round camera.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
'''Custom Camera Vector''' &amp;lt;vector&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets a custom position of the end round camera.&lt;br /&gt;
&lt;br /&gt;
'''Win Music''' &amp;lt;sound&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The music that plays when the human team have won the round. 'default' for normal function.&lt;br /&gt;
&lt;br /&gt;
'''Lose Music''' &amp;lt;sound&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The music that plays when the human team have lost the round. 'default' for normal function.&lt;br /&gt;
&lt;br /&gt;
== Inputs ==&lt;br /&gt;
'''input win''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Humans win the game, map over.&lt;br /&gt;
&lt;br /&gt;
'''input lose''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Humans lose the game, map over.&lt;br /&gt;
&lt;br /&gt;
'''input setendslomo''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Enables or disables the slow motion effect at the end of the round.&lt;br /&gt;
&lt;br /&gt;
'''input setendcamera''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Enables or disables an end round camera.&lt;br /&gt;
&lt;br /&gt;
'''input setendcamerapos''' &amp;lt;vector&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Sets the vector for where the end round camera should go to.&lt;br /&gt;
&lt;br /&gt;
'''input setwinmusic''' &amp;lt;string&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The music that plays when the human team have won the round. 'default' for normal function.&lt;br /&gt;
&lt;br /&gt;
'''input setlosemusic''' &amp;lt;string&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: The music that plays when the human team have lost the round. 'default' for normal function.&lt;br /&gt;
&lt;br /&gt;
== Outputs ==&lt;br /&gt;
'''output onwin''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Called when humans win even if not by this entity.&lt;br /&gt;
&lt;br /&gt;
'''output onlose''' &amp;lt;void&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Called when humans lose even if not by this entity.&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
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