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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Logic_pickups</id>
	<title>Logic pickups - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Logic_pickups"/>
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	<updated>2026-04-15T03:42:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Logic_pickups&amp;diff=595&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;Allows you to control how much stuff people can pickup in the map. Only things placed by the mapper work with this system. Stuff from dead humans doesn't count.  == Keyvalues...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Logic_pickups&amp;diff=595&amp;oldid=prev"/>
		<updated>2019-05-16T16:27:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Allows you to control how much stuff people can pickup in the map. Only things placed by the mapper work with this system. Stuff from dead humans doesn&amp;#039;t count.  == Keyvalues...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Allows you to control how much stuff people can pickup in the map. Only things placed by the mapper work with this system. Stuff from dead humans doesn't count.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
'''Max Weapon Pickups''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: How many weapons a player can pickup from the map.&lt;br /&gt;
&lt;br /&gt;
'''Max Ammo Pickups''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: How many ammo boxes a player can pickup from the map.&lt;br /&gt;
&lt;br /&gt;
'''Max Flashlight Pickups''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: How many flashlight batteries a player can pickup from the map.&lt;br /&gt;
&lt;br /&gt;
'''Correct Weapon Required''' &amp;lt;choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: If 1 then players must have a weapon that takes the ammo before being able to pick up an ammo box.&lt;br /&gt;
*0: No&lt;br /&gt;
*1: Yes&lt;br /&gt;
&lt;br /&gt;
== Inputs ==&lt;br /&gt;
'''input setmaxweaponpickups''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set the number of weapons a player can pickup from the map.&lt;br /&gt;
&lt;br /&gt;
'''input setmaxammopickups''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set the number of ammo boxes a player can pickup from the map.&lt;br /&gt;
&lt;br /&gt;
'''input setmaxflashlightpickups''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: Set the number of flashlight batteries a player can pickup from the map.&lt;br /&gt;
&lt;br /&gt;
'''input setweaponrequiredforammo''' &amp;lt;integer&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: If 1 then players must have a weapon that takes the ammo before being able to pick up an ammo box.&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
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