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	<title>Dungeon Party FGD - Revision history</title>
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	<updated>2026-04-15T00:22:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Dungeon_Party_FGD&amp;diff=2556&amp;oldid=prev</id>
		<title>Tl Bt: Created page with &quot;FGD for Dungeon Party. Current and Up-to-Date version can found at https://github.com/JitZub/Dungeon-Party-FGD  == Brush Entities == {| class=&quot;wikitable&quot; style=&quot;width: 512px;&quot;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Dungeon_Party_FGD&amp;diff=2556&amp;oldid=prev"/>
		<updated>2021-04-30T10:33:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;FGD for Dungeon Party. Current and Up-to-Date version can found at https://github.com/JitZub/Dungeon-Party-FGD  == Brush Entities == {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 512px;&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;FGD for Dungeon Party. Current and Up-to-Date version can found at https://github.com/JitZub/Dungeon-Party-FGD&lt;br /&gt;
&lt;br /&gt;
== Brush Entities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 512px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[logic_monsterspawner]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |A brush that a monster can spawn inside in.&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[trigger_hurt_dp]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |A trigger_hurt that uses Dungeon Party's damage system. Always use this over trigger_hurt.&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[trigger_kill_dp]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |A brush that truly kills players/entities. Use this for things like death pits.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Entities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 512px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[info_player_dp]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |Players can spawn here.&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[info_objectivenode]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |Manual Placement of Objectives.&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[info_shopman]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |Where the shop kleiner will spawn during intermission. Has a width of 48 and height of 72.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Logic Entities ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 512px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[logic_waves_dp]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |Watches for when a specific wave starts.&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | [[logic_objectivecount]]&lt;br /&gt;
| style=&amp;quot;width: 70%;&amp;quot; |Watches for when a specific amount of objectives within a wave is completed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Tl Bt</name></author>
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