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	<id>https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Damage_Resistance</id>
	<title>Damage Resistance - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sunrust.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Damage_Resistance"/>
	<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;action=history"/>
	<updated>2026-04-16T23:29:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=3711&amp;oldid=prev</id>
		<title>Wither at 14:55, 16 November 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=3711&amp;oldid=prev"/>
		<updated>2021-11-16T14:55:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:55, 16 November 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather than a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[The Undead|zombies]], some classes are passively fitted with Damage Resistance, such as [[The Undead|Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather than a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[The Undead|zombies]], some classes are passively fitted with Damage Resistance, such as [[The Undead|Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Zombie Survival|b2t=}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Zombie_Survival]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wither</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=3594&amp;oldid=prev</id>
		<title>Imzcared at 19:51, 12 September 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=3594&amp;oldid=prev"/>
		<updated>2021-09-12T19:51:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:51, 12 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather than a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[The Undead|zombies]], some classes are passively fitted with Damage Resistance, such as [[The Undead|Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather than a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[The Undead|zombies]], some classes are passively fitted with Damage Resistance, such as [[The Undead|Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Zombie Survival}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Zombie Survival&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|b2t=&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=3504&amp;oldid=prev</id>
		<title>Imzcared at 09:20, 10 September 2021</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=3504&amp;oldid=prev"/>
		<updated>2021-09-10T09:20:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:20, 10 September 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather than a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[The Undead|zombies]], some classes are passively fitted with Damage Resistance, such as [[The Undead|Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather than a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[The Undead|zombies]], some classes are passively fitted with Damage Resistance, such as [[The Undead|Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Zombie Survival}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Imzcared</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=665&amp;oldid=prev</id>
		<title>Johnny moe at 07:26, 6 December 2019</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=665&amp;oldid=prev"/>
		<updated>2019-12-06T07:26:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:26, 6 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[zombies]], some classes are passively fitted with Damage Resistance, such as [[Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than &lt;/ins&gt;a flat one. In Zombie Survival, [[Survivors|survivors]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Undead|&lt;/ins&gt;zombies]], some classes are passively fitted with Damage Resistance, such as [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Undead|&lt;/ins&gt;Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=664&amp;oldid=prev</id>
		<title>Johnny moe at 07:25, 6 December 2019</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=664&amp;oldid=prev"/>
		<updated>2019-12-06T07:25:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:25, 6 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather that a flat one. In Zombie Survival, [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humans&lt;/del&gt;]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[zombies]], some classes are passively fitted with Damage Resistance, such as [[Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather that a flat one. In Zombie Survival, [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Survivors|survivors&lt;/ins&gt;]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[zombies]], some classes are passively fitted with Damage Resistance, such as [[Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=625&amp;oldid=prev</id>
		<title>Jetboom at 23:46, 10 July 2019</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=625&amp;oldid=prev"/>
		<updated>2019-07-10T23:46:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:46, 10 July 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Description&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Damage Resistance is a stat that reduces most damage taken. It is separate from [[health]], as it is based on a percentage value, rather that a flat one. In Zombie Survival, [[humans]] are able to acquire Damage Resistance through the use of [[trinkets]], [[skills]], and [[buffs]], as well as [[guard]]. For [[zombies]], some classes are passively fitted with Damage Resistance, such as [[Skeletons]], and a passive and innate resistance that applies regardless of class, based on the number of [[sigils]] corrupted, and proximity of other zombies.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jetboom</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=500&amp;oldid=prev</id>
		<title>Johnny moe: Created page with &quot;Description&quot;</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Damage_Resistance&amp;diff=500&amp;oldid=prev"/>
		<updated>2019-03-18T19:44:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Description&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Description&lt;/div&gt;</summary>
		<author><name>Johnny moe</name></author>
	</entry>
</feed>