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	<id>https://sunrust.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Providence</id>
	<title>Sunrust Wiki - User contributions [en]</title>
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	<updated>2026-05-16T03:26:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Introduction&amp;diff=1802</id>
		<title>Introduction</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Introduction&amp;diff=1802"/>
		<updated>2020-08-22T23:01:52Z</updated>

		<summary type="html">&lt;p&gt;Providence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zombie Survival is a Garry's Mod gamemode where humans are pit against the horde. Humans must survive and escape in order to win. Meanwhile, zombies must kill all the humans in order to wipe out the human team. However, Zombies start out in less numbers but as the game progresses longer, zombies will begin to outnumber the humans since a human who has died will turn into a zombie, allowing the zombies to build up the horde and attack together in order to have a fighting chance. Humans also need to build up by gaining points in order to upgrade to better equipment and as well of building a barricade in order to delay zombies of breaking in. &lt;br /&gt;
&lt;br /&gt;
This gamemode was created in 2007 by &amp;quot;Jetboom&amp;quot;. Throughout to 2010s, Zombie Survival received several major updates, with the introduction of skills, weapons, and fixes to the gamemode. Up until 2018 when &amp;quot;Jetboom&amp;quot; ended development to Zombie Survival. However, After Jetboom left the development of Zombie Survival, Sunrust took over development of Zombie Survival with their own exclusive updates to the server and to this day, Zombie Survival has been in active development with different developers applying different changes, fixing stuff, and adding new features to make Zombie Survival a unique experience for both new users and veteran players. &lt;br /&gt;
&lt;br /&gt;
There are two types of Zombie Survival Sunrust is currently running; &amp;quot;Main&amp;quot; and &amp;quot;Pointsave&amp;quot;. &amp;quot;Main&amp;quot; plays just like a regular Zombie Survival with skills, weapons, and features players would see. Meanwhile, &amp;quot;Pointsave&amp;quot; plays differently from a regular Zombie Survival as humans can buy equipment without having to get points (Banked Points) in that game and that there are weapons, skills (now replaced with traits), and features that &amp;quot;Main&amp;quot; do not get to see that often.&lt;br /&gt;
&lt;br /&gt;
You must also survive gay admins aka fray and the antifun admins lmao&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
=== Conception (2007) ===&lt;br /&gt;
Text&lt;br /&gt;
&lt;br /&gt;
=== Era (year-year) ===&lt;br /&gt;
Text&lt;br /&gt;
&lt;br /&gt;
=== Era (year-year) ===&lt;br /&gt;
Text&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Providence</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Survivors&amp;diff=773</id>
		<title>Survivors</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Survivors&amp;diff=773"/>
		<updated>2020-04-05T04:15:55Z</updated>

		<summary type="html">&lt;p&gt;Providence: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
The Survivors (Otherwise known as humans), are one of the two teams in Zombie Survival. All the survivors have the goal of surviving, either by escaping on round 6 of a zombie survival map (zs_mapname) or by reaching the end of a objective map (zs_obj_mapname). The survivors (always) work together, this is done by having set players to perform a specific role, there are three main types of roles in Zombie Survival:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Shooter/Melee:&amp;lt;/b&amp;gt; This role is for people who use weapons to perform damage to zombies in order to fend them off, these players are the front line of both in AND outside of a cade, these players (should) be performing DPS on the zombies so the humans do not become overrun. They gain points from damaging and also killing zombies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Cader:&amp;lt;/b&amp;gt; The cader is someone who creates a barricade on one of three sigils, in most cases each sigil should have a cader to defend that sigil by creating barricades using props on the map. This person creates barricades that hold zombies back, and defend human players as well as the sigil. Caders gain points from repairing their barricades and having the barricade take damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Medic:&amp;lt;/b&amp;gt; The medic is an important role in Zombie Survival, the main role of a medic is to heal other human players when they inevitably become hurt, medics keep players alive using their medical tools, they gain points of healing and buffing teammates. Medics should never try to attack zombies and instead should stay behind the safety of teammates.&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
&lt;br /&gt;
Work in Progress...&lt;/div&gt;</summary>
		<author><name>Providence</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Survivors&amp;diff=772</id>
		<title>Survivors</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Survivors&amp;diff=772"/>
		<updated>2020-04-05T04:14:39Z</updated>

		<summary type="html">&lt;p&gt;Providence: /* Introduction /*&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
The Survivors (Otherwise known as humans), are one of the two teams in Zombie Survival. All the survivors have the goal of surviving, either by escaping on round 6 of a zombie survival map (zs_mapname) or by reaching the end of a objective map (zs_obj_mapname). The survivors (always) work together, this is done by having set players to perform a specific role, there are three main types of roles in Zombie Survival:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Shooter/Melee:&amp;lt;/b&amp;gt; This role is for people who use weapons to perform damage to zombies in order to fend them off, these players are the front line of both in AND outside of a cade, these players (should) be performing DPS on the zombies so the humans do not become overrun. They gain points from damaging and also killing zombies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Cader:&amp;lt;/b&amp;gt; The cader is someone who creates a barricade on one of three sigils, in most cases each sigil should have a cader to defend that sigil by creating barricades using props on the map. This person creates barricades that hold zombies back, and defend human players as well as the sigil. Caders gain points from repairing their barricades and having the barricade take damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Medic:&amp;lt;/b&amp;gt; The medic is an important role in Zombie Survival, the main role of a medic is to heal other human players when they inevitably become hurt, medics keep players alive using their medical tools, they gain points of healing and buffing teammates. Medics should never try to attack zombies and instead should stay behind the safety of teammates.&lt;/div&gt;</summary>
		<author><name>Providence</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Survivors&amp;diff=771</id>
		<title>Survivors</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Survivors&amp;diff=771"/>
		<updated>2020-04-05T04:11:11Z</updated>

		<summary type="html">&lt;p&gt;Providence: Created page with &amp;quot;&amp;lt;b&amp;gt;Introduction:&amp;lt;/b&amp;gt;  The Survivors (Otherwise known as humans), are one of the two teams in Zombie Survival. All the survivors have the goal of surviving, either by escaping...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Introduction:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Survivors (Otherwise known as humans), are one of the two teams in Zombie Survival. All the survivors have the goal of surviving, either by escaping on round 6 of a zombie survival map (zs_mapname) or by reaching the end of a objective map (zs_obj_mapname). The survivors (always) work together, this is done by having set players to perform a specific role, there are three main types of roles in Zombie Survival:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Shooter/Melee:&amp;lt;/b&amp;gt; This role is for people who use weapons to perform damage to zombies in order to fend them off, these players are the front line of both in AND outside of a cade, these players (should) be performing DPS on the zombies so the humans do not become overrun. They gain points from damaging and also killing zombies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Cader:&amp;lt;/b&amp;gt; The cader is someone who creates a barricade on one of three sigils, in most cases each sigil should have a cader to defend that sigil by creating barricades using props on the map. This person creates barricades that hold zombies back, and defend human players as well as the sigil. Caders gain points from repairing their barricades and having the barricade take damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Medic:&amp;lt;/b&amp;gt; The medic is an important role in Zombie Survival, the main role of a medic is to heal other human players when they inevitably become hurt, medics keep players alive using their medical tools, they gain points of healing and buffing teammates. Medics should never try to attack zombies and instead should stay behind the safety of teammates.&lt;/div&gt;</summary>
		<author><name>Providence</name></author>
	</entry>
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