<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://sunrust.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BEST+BOY</id>
	<title>Sunrust Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://sunrust.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BEST+BOY"/>
	<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Special:Contributions/BEST_BOY"/>
	<updated>2026-05-15T19:35:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Status_Effects&amp;diff=624</id>
		<title>Status Effects</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Status_Effects&amp;diff=624"/>
		<updated>2019-06-08T14:03:18Z</updated>

		<summary type="html">&lt;p&gt;BEST BOY: /* Enfeeble */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Status Effects]] are timed buffs or debuffs that may last for a set duration, they can either affect [[zombies]] or [[humans]]. They have a wide variety of effects, some as simple as increasing damage done while others slow down movement and the like.&lt;br /&gt;
&lt;br /&gt;
== List of Negative Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
[[Poison]] causes you to take 3 damage every 2 seconds.&lt;br /&gt;
&lt;br /&gt;
=== Bleed ===&lt;br /&gt;
&lt;br /&gt;
[[Bleed]] causes you to take 2 damage every 1.5 seconds. Rends upon reaching 49 stacks, consuming 20 [[Bleed]] to inflict 10 damage and 10 [[Wounds]].&lt;br /&gt;
&lt;br /&gt;
=== Wounds ===&lt;br /&gt;
&lt;br /&gt;
[[Wounds]] cause damage that overlap your regular health and must be eliminated through healing before your regular health can be healed again.&lt;br /&gt;
&lt;br /&gt;
=== Enfeeble === &lt;br /&gt;
&lt;br /&gt;
[[Enfeeble]] increases damage taken by 40% from all sources.&lt;br /&gt;
&lt;br /&gt;
=== Gunk ===&lt;br /&gt;
&lt;br /&gt;
[[Gunk]] causes you to have decreased accuracy and decreased fire rate with a ranged weapon.&lt;br /&gt;
&lt;br /&gt;
=== Sickened ===&lt;br /&gt;
&lt;br /&gt;
[[Sickened]] causes you to be healed less from a medical source.&lt;br /&gt;
&lt;br /&gt;
== List of Positive Status Effects ==&lt;br /&gt;
&lt;br /&gt;
=== Cleanse ===&lt;br /&gt;
&lt;br /&gt;
[[Cleanse]] blocks you from getting one or more negative status effects depending on the heal that you get.&lt;/div&gt;</summary>
		<author><name>BEST BOY</name></author>
	</entry>
	<entry>
		<id>https://sunrust.org/wiki/index.php?title=Status_Effects&amp;diff=623</id>
		<title>Status Effects</title>
		<link rel="alternate" type="text/html" href="https://sunrust.org/wiki/index.php?title=Status_Effects&amp;diff=623"/>
		<updated>2019-06-08T14:01:11Z</updated>

		<summary type="html">&lt;p&gt;BEST BOY: /* Bleed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Status Effects]] are timed buffs or debuffs that may last for a set duration, they can either affect [[zombies]] or [[humans]]. They have a wide variety of effects, some as simple as increasing damage done while others slow down movement and the like.&lt;br /&gt;
&lt;br /&gt;
== List of Negative Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
[[Poison]] causes you to take 3 damage every 2 seconds.&lt;br /&gt;
&lt;br /&gt;
=== Bleed ===&lt;br /&gt;
&lt;br /&gt;
[[Bleed]] causes you to take 2 damage every 1.5 seconds. Rends upon reaching 49 stacks, consuming 20 [[Bleed]] to inflict 10 damage and 10 [[Wounds]].&lt;br /&gt;
&lt;br /&gt;
=== Wounds ===&lt;br /&gt;
&lt;br /&gt;
[[Wounds]] cause damage that overlap your regular health and must be eliminated through healing before your regular health can be healed again.&lt;br /&gt;
&lt;br /&gt;
=== Enfeeble === &lt;br /&gt;
&lt;br /&gt;
[[Enfeeble]] causes you to have decreased defense, allowing zombies to do more damage to you.&lt;br /&gt;
&lt;br /&gt;
=== Gunk ===&lt;br /&gt;
&lt;br /&gt;
[[Gunk]] causes you to have decreased accuracy and decreased fire rate with a ranged weapon.&lt;br /&gt;
&lt;br /&gt;
=== Sickened ===&lt;br /&gt;
&lt;br /&gt;
[[Sickened]] causes you to be healed less from a medical source.&lt;br /&gt;
&lt;br /&gt;
== List of Positive Status Effects ==&lt;br /&gt;
&lt;br /&gt;
=== Cleanse ===&lt;br /&gt;
&lt;br /&gt;
[[Cleanse]] blocks you from getting one or more negative status effects depending on the heal that you get.&lt;/div&gt;</summary>
		<author><name>BEST BOY</name></author>
	</entry>
</feed>